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Floating Jorel Head

Floating Jorel Head Reusable Gift Box
According to the Environmental Protection Agency, the amount of general waste production increases 25% during the holiday season each year. This amounts to 1 million tons increase in trash per week, or 5 million extra tons of trash produced between Thanksgiving and New Years.

Problem Statement:
Design a gift package that suggests a secondary use as a form of up-cycling in material or symbolic value.

Timeline:

3 Weeks

Methods:
Laser Cutting, CAD, Sustainable Design, Immersive Experience, Packaging Design, Re-usability, Iterative Product Design, User Research
Ideation:
Personalized gifts always go a long way, especially when you have a story to show but could reach to it after solving the challenge. This idea was inspired from the show called How I Met Your Mother, where they have a Floating Jorel Head in one of the scenes. This gift box brings an personalized immersive & holographic experience for the user which could only be lived through when you have solved the puzzle completely. The reusability of the gift box is to watch the holographic video you need to assemble the gift box again for it to act as a platform on which the mobile phone rests.

Concept Sketching:
The finger joint gift box is assembled together, serves multi-functional purpose of packaging design containing the puzzle pieces & pyramid to project is placed inside the box.

Laser Cutting Iterations:
Initial iteration was to create QR information imprinted on lase cut 1/8" sheets, but due to losing of information and some offset resulted into placing the QR code paper on top of the puzzle with carefully carving out the edges to form the puzzle.
User Research:
Puzzle solving finger joint boxes are out there in the market but after a point learning curve decreases and there is no personalized aspects to it. The study aimed to learn about how we could integrate different technologies in puzzles, different from the most common ones such as Mosaic & Jigsaw's. Below are some of the references to that coincide with the concept of Floating Jorel Head.

The Fishbone Diagram, also known as the Cause-and-Effect Diagram or Ishikawa Diagram, is a visual tool used to identify and analyze the potential causes of a problem or the factors influencing a particular outcome. In the context of packaging design, the Fishbone Diagram can be helpful in understanding the various factors that can impact the effectiveness and success of the packaging. 

Break down the factors into different categories, such as materials, design elements, functionality, branding, logistics, or user experience.

Conclusion: Major reasons causing the waste is lack of awareness, lack of motives to reuse the gift box or other usability functional features.

Prototype & Working Model:
- Open the Gift Box
- Decode and Solve the QR code Puzzle
- Scan the code and open the personalized video
- Slide the phone through the gap of the finger joint box
- Place the pyramid on top of phone
- Immerse yourself in the Holographic experience

Conclusion & Limitations:
After conducting usability testing, common feedback was that "The gift box should be more sturdy and withstand mobile phone"
Floating Jorel Head
Published: